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Free Drawing Rules [dont draw like this] \ A collective instruction-based drawing program. What sets this apart from many similar programs is that in this case the instructions do not direct a line to move from A to B in a certain way. Instead the line is already moving and the instructions affect its movement. In other words; the relation between instructions and action is affective rather than directive. task/mission:
1.(as fast as possible) instruction:
2.(example) The logic behind drawing 'as fast as possible' is that the task places “skilled motor performances under speed stress”so the motor program resorts to more general or less specific levels of “symbolic or- ganization” that are less vulnerable to stress.(1) |
It was hypothesized that this generalizing effect might be a good base for generating a sense of collectivity without having a shared worldview. This because it bypasses learned or habituated drawing routines that one is not always aware of. Learned or habituated drawing skills are often very interesting and can become part of a personal style, but this program aims for something else. And because one is often not aware of ones habits these can be hard to bypass intentionally. 'Scribbling' refers to a basic, continuous, effortless more or less automatic eye-hand coordinated movement that is self- rewarding.(2) Scribbling is a basic level of drawing, writing and gestures. When children scribble they organize their thinking by making meaningful marks. Consequently this project tries to find out whether collective scribbling organizes collective thought in a similar way. Link to GENERATIVE INTERACTIONISM Zine#1 Link to GENERATIVE INTERACTIONISM Zine#2 Link to GENERATIVE INTERACTIONISM Zine#3 notes; (1) Silvan Tomkins (1995): Exploring Affect; p.465 Simulation of Personality (2)Rhoda Kellogg (1959): What Children Scribble and why. 20 Basic Scribbles S.R. Sheridan (2001): The Scribble Hypothesis. |
7.the WordPad
12.The ABC of
13.Jack Jack & de
zines, sounds, marc van elburg 016 |