| Marc van Elburg |
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Move by Nature
Improvisation is a kind of action-reaction game. The fun is to provoke a first- undeliberate reaction to an unexpected event. But for the autonomous artist who is alone in his studio without a model, the unexpected after the first action becomes predictable. The information- loop is closed and the brain is two steps ahead of the situation and already knows what it will do next The challenge is to apply the advantage of external information as in collaborations to the autonomous process. As a possible solution I use a DIY chaotic number generator and a grid as a kind of programmable co-player.
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The chaotic number generator(CNG) produces a sequence of numbers that correspond to sections on a grid. Together these sections generate a trend or flow. By treating this trend as a message communicated by a second player this provokes a response and an action-reaction oscillation is established. Responses may vary from amplifying or feeding forward the trend, going against- or by ignoring it. ![]() This is in some ways similar to playing chess against a computer except in this case the goal is to create a kind of stalemate equilibrium with maximum dynamic tension plus there is liberty in creating the layout of the board/grid. The grid can be build using CNG and may be based on canvas size, tape size or centimeters. The use of a chaotic number generator on one side emphasises the deliberate and specific on the opposite side of the spectre. When more decisions in the proces are made by the CNG the deliberate shifts from the analog/ expression plane to the digital/ code plane. |
Relations Sound Het Saptrajekt |